Point your phone, you are in
No lobby code to type out and read aloud twice. Scan whatever the host puts in front of you and you are in the game, on a team, with a job.
CueArrena is where real-life games live. Pick one, get a role, and play it with the people actually around you — your friends, your class, your street, your city. Your phone is the controller. Everything else happens for real. New games keep turning up. You just open the app and pick.
You are the character. The screen tells you who you are and what you want; the room is where you go and get it.
No lobby code to type out and read aloud twice. Scan whatever the host puts in front of you and you are in the game, on a team, with a job.
Zombie. Detective. Courier. Traitor. The game hands you a role and a reason to move, and everybody in the room got a different one.
Everyone carries their own CueArr, so scanning a person is a move. Tag them, recruit them, rob them, save them — whatever the game you picked says it means.
Your screen is yours. You might be the only one who knows who the traitor is, or the only one who does not. Half the fun is in the gap.
CueArrena is not one game with one set of rules. It is the place a lot of games live — and the list gets longer, not shorter.
Open the app, look down the list, start it. Nothing to buy for each one, nothing to install for each one, no evening lost to setting it up.
A quick round while the kettle boils, or a hunt that runs the length of a festival. Same app, wildly different evenings.
The same code on the same shirt is you in every game you ever play. In one you are a target. In the next you are the one everybody is trying to protect.
Games are rated by the people who played them through to the end — so the list reflects what was actually fun, not what had the best description.
Games keep arriving. The one your group is obsessed with next month probably has not been made yet.
These are not all made in-house. Games come from people who had an idea for one — and soon you will be able to be one of them.
The same game works at every size. What changes is how far you have to run.
Three of you, one room, one quick round before dinner. It works just as well small — and small is where most people start.
Corridors, the yard, the field behind the sports hall. Suddenly everyone knows there is a game on and everyone is watching everyone else.
A game that uses the place you already live in. The shortcut you know and they do not turns into an actual advantage.
Crowds of strangers who all turn out to be playing the same thing. The bigger it gets, the stranger and better it gets.
Running a game should take a minute, not an evening. So it does.
Pick a game, set how you want it — round length, team sizes, how hard it should be — and open it up.
Invite your friends, or let anyone in the room join by scanning. Both work, and you decide which.
Kick somebody out and they can come back. Block them and they cannot. Both are one tap, because the moment you need it is not the moment to go looking for it.
End the round, shuffle the teams, start the next one. Nobody has to rejoin, nobody has to re-explain the rules, and the scores carry.
Both are in development. Neither is live yet — and we would rather say so here than let you find out the hard way.
A printed sheet of codes that turns into a game board. Because the codes are only codes, the same printed board can be a different game each time you sit down at it — and none of it has to be reprinted. Most CueArrena games do not use a board at all; this is for the ones that want to be played sitting down.
Had an idea for a game? Soon you will be able to write it in a simple scripting language, drop in your own art, and put it in front of everybody else. The developer area is being built now.
Developers, look hereYour role, your screen, your scanner and the score, all in one place. Point it at somebody and play.
The CueArrena app is being built now. Leave us a line and we will tell you the day it lands.